Home Games Anarchy in Night City: Cyberpunk 2077’s composers explain the game’s ‘punch and attitude’

Anarchy in Night City: Cyberpunk 2077’s composers explain the game’s ‘punch and attitude’

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“We look at the present through a rearview mirror. We march backward into the future,” said Marshall McLuhan of the human journey on life’s accelerating, constantly evolving superhighways. The celebrated academic would surely have enjoyed exploring the cyberpunk universe, which emerged in the latter stages of his life and encapsulates many of McLuhan’s prophetic observations about culture, technology and existence itself.

Perhaps he might have foreseen making this questing trip in a flying police spinner, Kawasaki Blitzkrieg motorbike or Rayfield Aerondight S9 hypercar, vehicles that have traversed various cyberpunk worlds since it was first conceptualized in the early 80s. Rather like a Nostradamus of media theory, McLuhan recognized how transformative tools, objects, things more than information itself would be, anticipating the internet decades in advance and predicting that what laid ahead was often as much about our past as future. 



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